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Concept idea about game loading screen
In the process of creating the weapons and equipment system, here is an example of how you can pick up a flashlight from the ground and throw it back. This system will be in all weapons in the game.
Hello again, I'm back with more new things
Lucky Tower Ultimate is a chaotic, comedy roguelite.Ā Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy!Ā
Wishlist the game now: https://bit.ly/LuckyTowerUltimate
This was the alpha version of Slendytubbies: Online, it was one of the first versions of the game out there.
Around the year 2019.
#LuckyTowerUltimate is OUT NOW on Steam and Nintendo Switch! It's your turn to become the Chosen One and rid the land of Eveliusās tower for good! https://store.steampowered.com/app/1700270/Lucky_Tower_Ultimate/
This is my new Slendytubbies project in unreal engine 5, this is just the concept of my idea.
Behind the scenes of the menu
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I'm starting a new Slendytubbies project made entirely in Unreal Engine 5, with new ideas















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