The screenshot shows how I construct the graphics for the UI. I do it in Aseprite - white lines and squares help me arrange the elements and make the graphics consistent and symmetrical.
Next up
1864 KM/H #fanart #redout #digitalart #pixelart
"Supply point no. 3" #pixelart #indiegame #rpg #gamedev
Working on NPC AI for my RPG: What you see here is player dropping items for NPC, who takes and equips them.
A WIP map for Light of the Locked World - my ambitious RPG.
Making a map for my RPG. It still needs: 1) Controller support for moving the map. 2) UI polish. 3) More features? Town/point of interest names, zooming in/out.
Working on mining. Yes, it looks weird without animations, but those will be added.
Demo update! Version 0.6.0: Small changes
purification plant
"Ruins of the old and rise of the new" #indiegame #rpg #gamedev
LOTLW Devblog #34: Adventurer class
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