6 years ago

Today I have finished implementing alchemy!


Alchemy will allow players to combine alchemical materials into crafting materials and elixirs - consumables that boost character stats.

For now, it has only one use: Creating disinfection fluid which is required to craft healing consumables.

(Link to the game: Light of the Locked World)



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Working on mining. Yes, it looks weird without animations, but those will be added.

purification plant

Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy! 

Wishlist the game now: https://bit.ly/LuckyTowerUltimate

Making a map for my RPG. It still needs: 1) Controller support for moving the map. 2) UI polish. 3) More features? Town/point of interest names, zooming in/out.

#LuckyTowerUltimate is OUT NOW on Steam and Nintendo Switch! It's your turn to become the Chosen One and rid the land of Evelius’s tower for good! https://store.steampowered.com/app/1700270/Lucky_Tower_Ultimate/

Working on NPC AI for my RPG: What you see here is player dropping items for NPC, who takes and equips them.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Sector Six is coming back to GameJolt soon!