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I always liked videogames, and as a kid I always wanted to make my own because creating stuff was my thing, so I started out with Scratch when I was in 3th grade and I'm now working on a GameBoy game! (I experiment with other game engines too)
#Devruary having to deal with bugs while having no idea how to fix them (then you get stuck and leave the project for 2 months until you randomly unlock the solution for it and come back)
I rewrote a script many times now and the bug keeps getting worse 
#Devruary I always had this habit of backing up the project files, game assets and even concept art on my drive.
It's very useful for archiving stuff and if you need to recover something (or if you simply want to look back at your old stuff).
Happiest Day
"The dead rises from the sword"
Inspired by 5 different artists I found on DeviantArt.
Joltober Day 30 - #Witch
#Devruary I'm using GB Studio!
It's an engine for developing games for the Gameboy (DMG & Colour) systems. (Many devs got to put their games on cartidges and play them on the actual consoles!)
It's block coding based so it's very easy to get the hang of.
"The hunchback carcass of death"
#Devruary Sidetracking between different projects at once!
I had this bad habit for a very long time, I'd be working on a game and then weeks later I'd be working on another game at the same time, and then leave the other game abandoned and so on. 



























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