
The mechanics for dropping an ability underwater have also been changed! Now, simply touching the star is enough to get it back. Catch it fast before it disappears! #kirby #kirbyfangamedemo #fangame #gaming #video #nintendo #retro #gamemaker #gamedev
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Found a GameMaker layer bug. When adding & activating an effect layer, every layer above will draw to 0,0 coordinates instead of the viewport's x,y.
Kirby and the Eternal Paradise - Wacky Episode, version 1.0.0, is now available for download! [IMPORTANT ANNOUNCEMENT BELOW, PLEASE READ]
Here's EVEN MORE #GameJoltColors25 great art from you fellow Jolters!
I've added a new type of Mystical Seed: The Deku Seeds! These mix the Deku Nuts & Seeds from Ocarina of Time into a single item, having different effects whether you drop or shoot 'em!
2 years of development for my Zelda fangame! :)
Thank you all for the support, here's a new compilation video!
[Platform: PC - Release date: TBD]
Just did an arena run in Kirby Wacky Episode - 3:43.76 IGT (Fire/Hammer)
This week's Fan Art Friday celebrates Kirby! Accept the quest in your quest log to get started.
Made some more UI prompts. The right one shows up if what you've inhaled yields an ability, as well as the power level of your star bullet (up to 3)
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