I’ve decided that I’m going to put both Midi’s and Shacklebolt’s stories into the first game together. I’d rather not do them one after the other, because I don’t want to make one’s engine better than the other. That, and since they’re happening at the same time and are both the first chapter of the series, I see no reason to split them into separate games when I can work on them simultaneously and make a better engine by examining what comes up during development of both of them.
Next up
Working on the yeti boss for Fort Borealis. Also optimizing the level layout to fit things in better and increase performance.
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Another house i made long time ago.
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Demonstration of the spells and their effects :)!
My D&D art for my family so far (WIP if you couldn't tell)
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
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