Next up
Working on all the demo content cutscenes, and finally arrived at the first gameplay section, which will feature some action :) The graphics are not fully realized, but this is for context purposes only.
I've been making graphics mostly so here's a preview about how i imagine the majority of the stuff to be
Working on the combat mechanics, a lot of it working now, so I can start getting closer to a demo and making the game prettier graphics wise.
And with this animation, this segment of the game is done, now to focus on graphics and audio setup :)
The demo is pretty much done, but taking my time with polishing, testing and preparing :) Here's a taste gif.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Update 2.627
New challenges & new effects!
Alone Together....











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