Game
Arvidsjaur
8 years ago

The new "map"


Greetings!
As i said in the last post, a sequel is in the making. Still, there is not much of anything yet to create a gamepage for it. Therefore, im gonna use this gamepage to bring you some of the news!

So, in this first game, the game map was a big area with 4 smaller areas in it (Forest, Trainstation, Town, Neighbourhood). It works well but it is still a bit too small and somewhat limited and you can’t really explore anything.

Now, in the upcoming sequel, the map is going to be split into 16 areas instead. As seen down below, the map consists of 16 diffrent areas (or rooms if we gonna be correct) with each area having diffrent layouts and objects in it.

5d0a5b5e5b656.png

The environment is not randomly generated, but NPCs, enemies and items to pick up are. The player (you) will at the start of the game be starting in one of these zones at random (you dont start in the same area when starting a new game)

That is all the news i can give you for today!
Thank you for reading!
Best Regards
Eroxxie



0 comments

Loading...

Next up

Preview 1 - Arvidsjaur 2 Alpha

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

I worked so hard to get all four of them to the end safely, but then...

Some Shadow boss fight gameplay 👾

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

New Teasers!