Game
Blue's Family Diner

3 years ago

The office is still a very wip




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a very quick implementation of stage 2 to test the night shader effect applied to plants and zombies the second image is how night looks in pvz 1 so you can compare

There hasn't been much progress in the last two months, the only thing I can share with yall is this piece of concept art of one of the new plants

PvZ CI finally got a second private beta release after a long time (only took a bit more than a year) containing 2 fully functional levels. I'd say it's pretty stable, only certain visual effects are missing. This may mean that development will be faster.

more random funny art i'm bored, If you want to ask a question about the game, you can ask it in the comments and I will be happy to answer it

ALL ZOMBIE NEW ANIMATIONS (Classic Zombie, Disco Zombie, Polevaulting Zombie, Classic Screendoor Zombie, Construction Zombie) Art & Animation: @MarineBlue

PvZ:CI is currently looking for: - Writers - Translators (English, Chinese) To apply for one of these jobs join the Discord server: discord.gg/tBD3hnCpT4 You can also join to get more frequent updates on the game's development.

New thumbnail ! ! After literally a year and a half Melissa's design is done, I was finally able to draw the new thumbnail, I made it based on the cover of a movie, let's see if you can guess which one lol

One night, a very overwhelming one. The game may be ready sometime in 2026. Art by: @MarineBlue Sketch: @NowhereBunny

THE ZOMBONI

URGENT DRASTIC DEVELOPMENT CHANGES READ ARTICLE (april fools joke post)