10 months ago

The only way I can justify Mary's existence is that at 5 years old in internet time, she's technically a 'legacy' character. If 'mascot horror' was in its current state back when I first made Mary, I would've just quit on the spot. Genre is poisoned.


If I lean into "It's a FNaF fan game," it gets associated with modern AAA FNaF slop and carries that baggage.

If I say it's not FNaF, it's lumped in with every other mascot horror.

How do you even fix this? How do you market something like this without getting put in a box?


If I have to get put in a box, I'd prefer a box with good company.

I'd settle for the lesser of two evils.

But I'd rather have my own damn box.



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Man I wish there was a better way to polygonize a curve...

Mary and her Fang plushie.

Happy Thanksgiving!

I'm thankful that I have such AWESOME fans who put up with WAITING FOR YEARS!

art by @TDMan

Toy Mary looking for an audience.

Generating an entire wall of any shape from a predefined mesh is so much nicer than trying to hard model all these details.

fox (Mary)

HAPPY MARYWEEN

by @TDMan

Uhh, hello? Hello? Welcome to Mary's Arcade, where we have a character whose AI is set to - freaking 80.

(Yes this actually does something and works in context, I just thought it looked real funny considering how "AI level" usually gets used in FNaF.)

Cottage Critter mech is still unfinished after nearly 3 years.

My pathological perfectionism is destroying my ability to work on anything. I need to abandon this realism obsession as it's clearly not working.

No SP is not canceled, stop worrying.

I was trying to ragebait other modelers with that last post. Yes I know better ways to polgonize a curve.