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"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Fan art for Foolish I'm feeling kinda better so I drew this
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
I worked so hard to get all four of them to the end safely, but then...
Double Rainbow!!!
(sound ON 🔊) We changed the tree harvesting selection sounds. Again.
Should we stop already? Let us know!
Find out more about the game on Steam:
I created a new character for a small video game I'm planning to make soon. I used Blender, Substance Painter and Marmoset.
Blu's journey begins TOMORROW at 3PM CET on @Kickstarter , and the @Gamejolt
demo comes with it! Grab your shield and ready your fists. http://blu-game.com/kickstarter
I decided to add a "Charge Indicator" in Motionsickness: when an input is released, if it was pressed for enough time, a black arrow appears in the input buffer in Training mode. I wish more games did something like this to allow practicing charge moves!
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