Game
The Outermost Bastion
8 years ago

The Outermost Bastion has reached the version 0.8.1!


As you can see from the picture, it has now a dynamic light system where the game become more bright or dark according to the day/night cycle during the campaign mode.

In addition, it also has a small brief introduction story from one level to another, as usual in double language English and Italian.

Are you ready to try the new version?

It will be out in a couple of days!



0 comments

Loading...

Next up

Light variation example during the Campaign mode.

Early Access "First Encounter"

Pre-level story.

Version 0.7.4 Update

New version 0.6.6 available!

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

So here's the first of the zodiac signs i will make for the next weeks.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.