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[PORTUGUESE]
Pessoal, estou trabalhando na interface do jogo e em uma ideia interessante que tive a respeito do tema sugerido.
[ENGLISH]
Guys, I'm working on the game interface and an interesting idea I had about the suggested theme.
Progressing in my game made for #game_jaaj5.
GamePage https://gamejolt.com/games/fuselo_and_towers/571289
Pessoal, estou trabalhando nos Bilhetes do jogo, vou postar o primeiro. O jogador deve encontrar estes bilhetes pra liberar o próximo no cenário que será colocado de forma aleatória, os bilhetes contam pouco a pouco quem quer a morte do Michel Clever.
Fan art for Foolish I'm feeling kinda better so I drew this
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!










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