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48
Game
The Last Man Standing
30 days ago

The player now gets a red vignette and slow-motion effect when hit, making damage feel more impactful. Thoughts? #gamedev




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Added multiple hit and death sound effects for the zombies, with random variations. What do you guys think? #gamedev

Cursor Update:

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- Each weapon has its unique cursor sprite.

- Added a little rotation flair for extra juice.

What do you think? #gamedev

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Working on different footstep sounds based on the tilemap. #gamedev

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Made a small tweak to the footstep SFX, lowered the volume a bit, and fixed the transition between tile types #gamedev

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Accept the quest in your quest log to get started.

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New dash sound added! Let me know if it hits right or needs some tweaking! #gamedev