Game
Darkness
7 years ago

The progress on the cellar for the prologue is slow, but steady. :)

Read more in the article...


5d096f409a427.png

The progress on the cellar for the prologue is slow, but steady. :)

I am mainly defining the gameplay and elements of the scene and build the room layout accordingly. The room is pretty much done and I also did the small dialogue between Karl and Simon telling the player what he has to do now.

Next step: Fill it with some basic stuff and create the gameplay interactions. Then do the transition to phase two of the prologue.



0 comments

Loading...

Next up

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Strange Umbrella

An infected room from the second part of Cybel ! Are you up for some cleansing?

not the greatest house, but it's a house! :D

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Colorful Fox

Happy Late Easter!

NEW AWP DESIGN !

I remade my main character, what do you think? :)

All games should allow one character to cheat, obviously. https://www.kickstarter.com/projects/razburygames/wastenauts?ref… only 13 more days to back us and WE NEED YOUR HELP!