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15
4 months ago

The projectile's arc splatter now deals damage to the player. What do you guys think? #gamedev




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Added multiple hit and death sound effects for the zombies, with random variations. What do you guys think? #gamedev

Implemented the explosion SFX, which starts with a low-pitched variation when the player isn't invincible, and plays normally otherwise. Thoughts? #gamedev

Working on different footstep sounds based on the tilemap. #gamedev

Kikkerstein had a great day 1 at LVL UP EXPO!

If you’re in Vegas, come see us on day 2!

Started adding sound effects to the game, footstep sounds are in! What do you all think so far? #gamedev

We have a question and we wanna know: What's the coolest easter egg you've ever seen in a game? Complete the quest and you'll get 100 Coins!

Replaced all weapon fire sounds! Thinking about lowering the volume just a bit, what do you guys think? #gamedev

Made a small tweak to the footstep SFX, lowered the volume a bit, and fixed the transition between tile types #gamedev

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Implemented shooting SFX to all the weapons! It instantly made the gameplay feel more. Thoughts? #gamedev