Next up
Back to the beautiful routine
And after an odyssey where I was working on commissions, I've finally reached my goal. I shouldn't reveal what it is because you're not on my Discord, but I know it will surprise you. #IndieDev #GameDev #PixelArt #PixelArtist
Working
I'm currently still working on the #ReunionFate project, but I'm doing this new project because it's part of something I'm planning, something I'm sure you'll like.
#IndieDev #GameDev #PixelArt #PixelArtist #FightGame #PixelGame
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Significant improvements
I've been paying close attention to what I'm doing, I've come up with better ideas, I know you might like this game, and then I'll continue with #ReunionFate
#IndieGame #GameDev #PixelArt #PixelArtist #PixelGame #WebGame
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Release date
The new version of Bitbit's Garten is already very close, just wait 2 days and you will have access to new areas, music and above all TROPHIES FOR YOUR ACCOUNTS
#Trophies #HorrorGame #GameDev #Games #Gamer #PixelGame #BitBitsGarten #PixelArt
First version of the survivor
0.3.0 is close and with it will come the survivor but for now you will not be able to interact with him since I want to add an interesting mechanic for 0.4.0
#IndieDev #GameDev #Games #Gamer #PixelGame #BitBitsGarten #Pixels
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
A little change
One idea I have is to redesign the character cards when interacting to make them much more expressive and identifiable, of course, it will not affect the character sprite when played





















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