I’ve got some good news though: Act 4 is basically complete, I’m just working on the cutscenes related to it.
Next up
One of the things I wanna do for my game engine is to add software (no rtx) whitted raytracing to get 90s cgi/blender internal shadows and reflections
Modern CPUs can do 90s cgi renders fast, I don't see a reason why modern GPUs can't do it in real time
DEMO 2 OUT NOW!
cool challenge for fangame devs: make the graphics of your fnaf fangame fit in 64kb of vram
Happy Halloween!
scream if you love c++ (i dont)
this will be the week i start working on creeper 4 again i swear
scream if you love c 🗣
I ❤️ The Face
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