
The Renga Boost mechanic is the central mechanic of this game. You can use it to cancel attack animations before or on hit, or use it to strengthen certain attacks.
Captured Mar.9th, 2023.
Next up
I decided to completely overhaul the Astral Street stage. Also, I'm working on the game's first trailer, so be on the lookout for that!
Introducing Eric Williams, a British vlogger and martial artist prodigy with a fascination for retro tech (well, retro relative to their time period). Eric uses Ventitus Renga, which lets him control wind.
Not only will characters see a visual overhaul, but stages will also see visual upgrades. Here's the new look for the Emerald Hill stage!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Marco is about 45% complete. Here's a small combo showing the work so far.
#screenshotsaturday #indiegame #indiegamedeveloper #fightinggames #indiefightinggames #FGC
When boosting Eric's Medium Attack, he spins towards the enemy, hitting them a total of 5 times, before ending the attack with an overhead.
Here's a look at Jotaro in 1.0! He doesn't have attack animations yet, but he's up and moving.
#screenshotsaturday #sonicthehedgehog #jojosbizarreadventure #fightinggames #fangame #sonicfangame #indiegame
Thanks to @TeamHalfBeard , it is Time to Morp.
Begin to Morp in your quest log and then Morp more here: https://bit.ly/time2morp
A w.i.p screenshot of Project Renga's first stage Astral Street. This is also the first look at Eric in-game.
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