Hi there, small report here:
1-All the things on cameras are done, basically everyone has its own animation and position.
2-Spring Bonnie 2.0 has finally a good working original AI, you will love that.
3-Atmospere was rewritten, giving more unique and nostalgic feeling into it.
4-Office will be rerendered another time to improve lighting and animations, mostly regarding doors and close up enemies.
5-Calls are written, voicing remains.
Tho, if everything looks good and works, it's too soon to reveal more or give it a date. We plan to add cartoons, cutscenes and minigames.
Extras will require even more time to make + a surprise NEW looks for Fredbear and SpringBonnie will be shown in the most realistic style we could pull out (Extras ONLY).
Next up
"The Return to Bloody Nights: Remastered" Currently in Development.
Continue my work on PS1 aesthetic simulation in Blender for my next original project. Learned how to make some post processing effects, make it look more retro and texture&model wobble during animations! I like it so far!
Fredbear
One Night at Freddy Fazbear releases June 20th! Follow the page for it - https://gamejolt.com/games/onenightatfreddyfazbears/288429
Into the Water
Another quick camera animation in Ps1 style, Still learning the basics of animation since i just got alittle more time for it.
Just gonna leave it here. News later this year. https://gamejolt.com/games/trtbnremastered/636424
Nostalgia-Bait Springtrap
Trying to make Declasse Tulip in Low Poly Style, practicing and so far looks pretty good.






























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