Game
ImpossibleGame.runengine

3 years ago

The Runthrough is back in Runengine ANS-2! (More on article)


If you do not know, The Runthrough was developed by Djek Studios Interactive (Hugo Peters) as a learning experience for him to get better at game development, making in the process a free version of The Impossible Game.

The version 0.0.2 had these levels, in this order:

  1. Chaoz Fantazy

  2. Flying'n'Stuff (Runthrough's exclusive level)

  3. Heaven

  4. I Seek You (Runthrough's exclusive level)

  5. Phazd


The sprites that you see on the screenshot are not from the game, but rather recreations that I made using GIMP.

I wanted to include this amazing game in my project since it was the first game of this kind I played. You can change between Impossible Game and The Runthrough in the game's settings.

Also, The Runthough's development seems to be stopped, I do not know the reason why of that.



2 comments

Loading...

Next up

Quite a time without any updates. The only thing that is worth a devlog entry is what you are seeing right now (more on article).

Some feline.

Alphabet for my constructed language.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Runestones: from concept to in-game model🗿

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Family band complete!

Finished work on the emotions of a new character for the tank universe

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Only true badasses may pass! #conceptart #art #gamedesign