Game
ImpossibleGame.runengine

3 years ago

The Runthrough is back in Runengine ANS-2! (More on article)


If you do not know, The Runthrough was developed by Djek Studios Interactive (Hugo Peters) as a learning experience for him to get better at game development, making in the process a free version of The Impossible Game.

The version 0.0.2 had these levels, in this order:

  1. Chaoz Fantazy

  2. Flying'n'Stuff (Runthrough's exclusive level)

  3. Heaven

  4. I Seek You (Runthrough's exclusive level)

  5. Phazd


The sprites that you see on the screenshot are not from the game, but rather recreations that I made using GIMP.

I wanted to include this amazing game in my project since it was the first game of this kind I played. You can change between Impossible Game and The Runthrough in the game's settings.

Also, The Runthough's development seems to be stopped, I do not know the reason why of that.



2 comments

Loading...

Next up

Alphabet for my constructed language.

Quite a time without any updates. The only thing that is worth a devlog entry is what you are seeing right now (more on article).

Some feline.

Fan art for Foolish I'm feeling kinda better so I drew this

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Werehog transformation process. #sonicunleashed

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Demonstration of the spells and their effects :)!