Game
Kirbin's Amazing Adventure

9 months ago

The sensitive damage has been fixed and the background for level 1 is being implemented Kirbin's hit animation has been decided to look like (ignore the low quality):




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KIRBIN'S MAIN UI HAS BEEN IMPLEMENTED!! (DON'T ASK ABOUT PAPYRUS)

Kirbin's Amazing Adventure has finally got its first ability, BEAM (in all capitals for the record), it's still a bit buggy but it's cool. HERE IS BEAM:

The foundation of Kirbin is complete and now all that is left is U.I, lots and lots of level design, bosses, multiple enemies, abilities, music and polishing. Here is a little peak at what the game will look like (ignore bad music (only temporary)):

KIRBIN'S WORLD ONE MUSIC IS IMPLEMENTED!!! (LOUD WARNING)

art comission.

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Fan art for Foolish I'm feeling kinda better so I drew this

I was bored, so... ManutKat.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Shuiro Haname. #Commission

Commission for @ShuHaname