First off, we would like to thank everyone who has downloaded and or played our game. We are truly shocked at the sheer number of downloads our game recieved in such a short space of time. Today we are releasing a new build with some fixes for a few bugs we noticed in the past week.
One of these bugs we found was one that would cause the game to crash when offline (which as a LAN game is certainly something that shouldn’t be happening). Other bug fixes have been mostly for usability with a controller with regards to menu navigation.
Please note that everyone playing the game on the same server, will require the same game version. The version of the game can be found in a .txt file in the games installed location, as well as on the main menu.
Here is the full list of patch notes for release version 1.0.2
Fixed a crash that could occur when attempting to play the game without an internet connection
Fixed an issue where players couldn’t select the “Start Next Round” button with a controller
General usability tweaks to the menus for controllers
Fixed an issue where the cursor would reset to the OS default when entering a loading menu
Fixed an issue where a player’s head would remain attached momentarily after being blown apart
Fixed skulls not equipping to the left arm if the player has no right arm
Shovels now return to their starting position if not used for 20 seconds
Changed it so the bomb coffin in the abbey is open first, rather than the one by the log outside
If you like the game, or even if you don’t, we would love if you would give us a like or follow on our social media sites.
Thank you again for playing our game, and if you haven’t already we would love for you to try it out.
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