In this update, I used BFXR to pump a whole ton of sounds into the game. There’s no ambiance nor background music yet, but it’s better than a dead silence. Some of the sounds have begun to irritate me already, so there’ll be updates on those occasionally.
But anyways, what’s next is unloading plenty of new items for the play to find. I also need to work on a large majority of new enemies that can shoot you from a distance. Right now, the game is unbalanced in the form that you can use a bow/wand to fire projectiles at them from a distance, meanwhile, they have to get real close to you to hurt you.
I hope you’re enjoying the content so far! Feel free to comment suggestions for the game on the page or down below. It’s a lot more handy that you’d think, half of the time. :D
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