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5
9 months ago

The splatter now poisons the player, causing them to move more slowly and disabling their ability to dash. #gamedev




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Added some glitch effects. They’ll feel way more ominous with sound in events. What do you think? #gamedev #horror

Added a door controller (locked/unlocked) with an interact prompt. Please ignore the door floating above the wall... Will fix that later XD Also added some global post-processing for a stronger horror vibe. #gamedev #horror

What do you guys think of the torchlight flickering? Is it good enough? #gamedev #horror

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

Implemented fade effects between rooms for smoother transitions. Thoughts? #gamedev #horror

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

This is the level design for my horror game "EGRESS". I think it’s looking pretty good so far, but I’d love to hear any suggestions. Thoughts? #gamedev

Playing with shaders here. Might use this for something later… any ideas? #gamedev #horror

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Finished the house layout, tweaked the lighting and door animations, and added an ambient SFX to set the mood. What do you guys think? #gamedev #horror