Game
Belgrad: Y2K
7 years ago

The third Belgrad game needs a good title!


For quite a while, the working title of this Belgrad game was Belgrad: Y2K. It’s still the title at the moment, but I want to avoid association with the game YIIK: A Post-Modern RPG.

I don’t want to spoil the game, but it helps if I have a catchy title.



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...so much for that zany scheme.

Let's see if I can do something else.

I felt like I needed to punch up these level intros.

The silhouette should indicate what kind of level you're getting into. I've yet to implement the Top-Down or Mode 7 levels, so I've only got a silhouette for the main levels.

What kind of bad guys do you see at a prosthetics factory?

These Leg Gunners are part of the security system.

I could have a part where the factory builds robots for you to beat up, but they're gonna be humanoids. They'd probably be like skinless T-800s.

Robots fresh off the assembly line from the prosthetics factory.

I call the ones that crawl "Gwendy", after the dolls from Small Soldiers.

I need to know where to draw the line on this level.

It's supposed to be a prosthetics factory of The Future. It could use a lot more Factory, though.

This background full of conveyor belts might make it a bit more factory-like, but it's still ominous.

If my plan for Sega CD-styled cinematics doesn't work out, Plan B would be the GBA-style cinematics.

If anything, they make decent filler.

Two screenshots.

Here. For reference.

For this one picture, they're either getting PS4'd, or they get faces.

Despite all this work on the top-down segments, I'm not vibing with 'em.

...might as well send this into Bonus Stage purgatory, and make an additional platform stage.

Now, if I have enough motivation for Mode 7 stages, though...