The time has come for some spicy testing, the game is now available for you lot to give it a go, any feedback is welcome!
( https://gamejolt.com/games/gravity_vector/476265 )
Next up
Possibly keeping this feature which allows the player to see what's ahead
On the latest version of Forz'o Gravity I have made it so the harder levels are optional so not everyone has to suffer through them
WIP on my game's bestiary system, which can be utilized in the test room to spawn any enemy the player has encountered to test item builds
Released Carefree mode in Forz'o Gravity, which enables extra checkpoints throughout the game for those looking for a more chill experience
I may be working on a Deadlock short pixel animation, I'm hoping I have it ready by tomorrow
Accidentally made this background sync up to the beat
Made a short Deadlock pixel animation to summarize some experiences. You can find it on YouTube too: https://www.youtube.com/shorts/oR-LLk7tCac
As the main part of my game is nearly complete, I have decided to make a teaser for it!
If you like my work and would like to consider supporting me, here's some places you can do so;
I made some energy projectiles
Since my game has a bunch of team-support mechanisms, I have decided to add health bars so you can monitor your party's health (And finally find out who keeps letting your team down haha pls don't actually bully each other)
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