Next up
Explode-O-Nut Concept Art
I made the game wider, plants will not attack if the zombies are too far, I did this so the player can prepare
This is the first world, this world is easy because if a zombie walks on water, the zombie will move slower
The first design of the zombie
This is what the game looks like
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Werehog transformation process. #sonicunleashed
What you all think
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
My D&D art for my family so far (WIP if you couldn't tell)










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