Game
Five Nights at Stickman's

4 years ago

The update's still in production.

I'm gonna be uploading teasers starting now. From videos to images, i'l make as much as i can, joke or not, secret stuff in it or not to tease the update.




4 comments

Loading...

Next up

080

Slowbro (The Hermit Crab Pokémon)

A Shellder attached itself onto its tail and won't let go. If by chance it comes off, it becomes Slowpoke again.

Just to keep you waiting. Here's a little teaser i made!

Forgot to make a teaser, yesterday. So... oops, i guess?

Also, i need to come up with new epic teasers to show you, so have this shrugging Stickman while you wait.

Oooooh, lore!

Also, i officially replaced the Marttic cameo with mat.

077

Ponyta (The Fire Horse Pokémon)

At birth, it's not a good runner. It gradually improves by chasing its parents, to the point where a single Ponyta can jump over the Effel Tower.

If it trusts the person riding it, the fire on its back won't burn them.

Prototype A-73 is in the game.

074

Geodude (The Rock Pokémon)

Commonly found in general rocky areas, such as mountains. It's often mistaken for boulders, so a lot of people accidentally step on these.

Geodude is surprisingly lightweight. One time, a kid threw it in a snowball fight.

078

Rapidash (The Fire Horse Pokémon)

Capable of reaching 150 miles per hour in only ten steps. It'll chase anything that's moving fast as this Pokémon has a competitive mindset.

It's able to travel the entire region of Sinnoh/Hisui in a day and a half.

it sucks, however I made it.

081

Magnemite (The Magnet Pokémon)

It stays afloat by using anti-gravity and emits a powerful magnetic wave capable of drawing in objects from 300 feet away.

It's also attracted to strong electric currents.