Next up
Lots of 3d modelling work. really trying to get south beach nailed down then I look forward to working on the everglades swamp.
I intended to start completely fresh but have returned to my old tradition of setting the foundation of the vibe through recreating the iconic ocean drive boulevard first. This is starting to become recognizable and details will grow out from this center.
The idea is to have the map rather large but also full of interesting details instead of just inaccessable building models all over the place.
There is still infinite work but there's a halfway decent vibe
Copyright security neccesitates me to edit hotel names into silly parodies such as turing Colony Hotel into Cologne Hotel. Cologne is a charming city in Germany closeby where I live.
We're back baby!
Now in a proper game engine! Miami traffic IV has come to unity3d. However financially supporting myself has been a pain in the ass! You can support devlopment of miami traffic 4 on patreon: https://www.patreon.com/miamitraffic4?fan_landing=true
https://www.youtube.com/watch?v=aLDJbR39LNc&lc=UgwcFFYE6SFucfz2Y…
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Demonstration of the spells and their effects :)!
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
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