Game
Miami Traffic 4

4 years ago

I intended to start completely fresh but have returned to my old tradition of setting the foundation of the vibe through recreating the iconic ocean drive boulevard first. This is starting to become recognizable and details will grow out from this center.




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The idea is to have the map rather large but also full of interesting details instead of just inaccessable building models all over the place.

There is still infinite work but there's a halfway decent vibe

Lots of 3d modelling work. really trying to get south beach nailed down then I look forward to working on the everglades swamp.

the vibe is getting in the right direction

We're back baby!

Now in a proper game engine! Miami traffic IV has come to unity3d. However financially supporting myself has been a pain in the ass! You can support devlopment of miami traffic 4 on patreon: https://www.patreon.com/miamitraffic4?fan_landing=true

https://www.youtube.com/watch?v=aLDJbR39LNc&lc=UgwcFFYE6SFucfz2Y…

Copyright security neccesitates me to edit hotel names into silly parodies such as turing Colony Hotel into Cologne Hotel. Cologne is a charming city in Germany closeby where I live.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Runestones: from concept to in-game model🗿