Game
End of the Line
6 years ago

The voting has finished! The results are finally in and they've revealed... a draw!
What does this mean for End of the Line's demo and the game franchise?


Hello everyone! I’m so glad that we had a fairly successful poll but unfortunately, the results didn’t go as expected. We had a tie… between Yes and No. So I’m taking it upon myself to make the final choice with this divide. The game will not be having a demo during this summer but will instead release the full game around fall. After looking over all of the advice from some brilliant devs, a demo is just not as worth it as I initially thought. So what does this mean for the future of the game in general? Well, I’ll tell you.

What about the other half?

Well, I didn’t want to disappoint too much so I’m working on ways to make up for the absence of a demo. If money is an issue for some of you guys, I will be having contests later on for free copies of the full game as well as special merch and more! These prizes are planned to go out to dedicated members of this community who want to spend a little time actually learning about this universe. These might be found as rewards to certain thematic puzzles, some can be found as part of the started A.R.G. which still can be joined and I’ll get you up to date if you haven’t gotten the chance. If you guys wanted to try before you buy, you’ll still be able to get refunds according to store policies.
Finally, if you wanted an early sneak peek at the game, a second full-length trailer will take up the previous release date’s stop (More info on the first trailer will come next week)

What can we expect for summer?

I really don’t want to leave you guys hanging especially during the nice summer break! I have multiple ideas that may work out in everyone’s favor. Before, I would like to remind everyone that this is not just a single standalone game. This is a carefully crafted world that has been in development for four years until I got every story element almost completely fleshed out. It’s really something that I want to explore no matter what! Over these years, I’ve had some crazy “What if?” ideas and I feel ready to implement some with the new spare time I have (trust me, it’s a lot more than you think with the demo out of the way)
Some ideas I’ve thought of were a themed puzzle book based on an “F.S.A. Scientist Workbook” which is packed with logical puzzles, creativity prompts, and mental evaluations. Of course, a ton of lore hints would be dropped in. I’ve been able to work out a lot of the themes of this possible book which could come out this summer for crafty puzzle solvers. This would further flesh out the F.S.A. as a whole while giving an amazing view into how I want things to pan out.
The next idea would be a thematic trading card pack. Each trading card would describe and depict a single anomaly (some that never appear in games or only referenced) Perhaps the back of the rarer cards could be arranged to make out an important image. (We’ll see)

		
			        The final idea I had would be based around a card/board game depending on how exactly I do it. The game would be called "Facility Breach" which would play out similar to Mafia or Werewolf but with the F.S.A. agents with some players infected and killing others.  This idea is still being fleshed out but can be ready for summer as well. 
		
	

So make your vote! Which one should come before the game?
And thank you guys so much!

  7 votes Voting finished



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