Game
The Wild Road
12 years ago

The Wild Road 0.3 Released


Ok, ok, it is a BIG update!

  • Added GameJolt implementation

  • Added GameJolt Trophies (achievements)

  • Added a main menù. Here you can decide to start a game or log-in to gamejolt.

  • map is now 101x101 instead of 31x31

  • Exhaustion doesn’t kill you anymore, instead you fall asleep for an entire day, and lose more food.

  • Instead of having a “food” variable, you have both a “hunger” and “food” statistics. You hunt “food” to replenish your hunger.

  • Hunger and Rest now work in % instead of simple points.

  • Day is now divided into 4 phases (morning, afternoon, evening, night) instead of 2 (day and night)

  • Sickness now lowers your rest cap

  • If you’re hurt you can’t move or hunt

  • Sleeping normally: your “Rest” goes to 70%

  • Sleep in a tent: 100%

  • Sleep in a house: 120%!

  • Slightly improved river generation

  • Hunting is no more divided into “Big” and “Small” animals.

  • Random events: negative occurrences that will happen every now and then, randomly.

  • HELP command updated.

The update will be released in 5 minutes.



0 comments

Loading...

Next up

Runestones: from concept to in-game model🗿

The whole squad is here!

Interested? Follow me!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Why walk when you can jump?

A sneak peek at the new OST, can you guess what this song will be used for? 🤔

:] me sigue sin gustar

:] I still don't like it

NEW AWP DESIGN !