Game
The Wild Road
12 years ago

The Wild Road 1.0: RELEASED.


Yep, after week here it is the final release. Only bug fixes and gameplay tweaks from now on, yay!

Here is the changelog!

  • Added Musics (by Kevin MacLeod)

*Added a start-up logo.

*Now the main menu image switches from night to day and viceversa. Neat!

*Added a pre-game screen. You can personalize your character and world!

*Added traits. Traits give different bonuses and maluses to the player. To “buy” good traits, you have to get bad traits first.

*Added different kinds of worlds. “Normal” is the normal one, then there is “Water” and “Nuke” worlds.

*Added some neat achievements.

*Added BOATS. You build them with a long stick and an animal skin, while you’re in water, by using “build boat”. Incredibly (and pretty much, only) useful on Water Worlds.

*Added graphical tiles! Maybe you don’t like ascii. If so, switch to the graphical version!

*Added a map. Press SHIFT to show it.

*If you faint while swimming you die, now. Drowning for everyone.

*Other tweaks and fixes.

*Something i forgot.



0 comments

Loading...

Next up

Chiaki Nanami!

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Made my first ever animation.

not the greatest house, but it's a house! :D

Explosive domino effect

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

New Teasers!

I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.