Game
Undertale LOST
2 years ago

There is a possibility I'll switch over to Godot once the demo is out and published since it's already got stuff I want, but even then I might find workarounds for gamemaker on the way, so... I'm debating.


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Hi! I gotta show you all this really quick since I forgot to yesterday, sorry!

v

https://anonymousanarchy.neocities.org/Lost

Separated the projects to a different page, there were too many to keep on the homepage. Each project will have it's own little theme when you click on it eventually, but for now only UT Lost and AA:TLF have anything

https://anonymousanarchy.neocities.org/Additional

There's like 500 things that need changing on the game page, but that's just how the tumble weeds or something

Anyway, here's to a happy 10th anniversary to Undertale :)

Kinda forgot to share this a little while ago, my bad

https://anonymousanarchy.neocities.org/Jar-content

Forwarding this form for everyone, hoping everyone votes on it fairly

https://docs.google.com/forms/d/e/1FAIpQLSchneknMRvpNG_2x5OwEc6q…

More teasers (Kind of, it's just a render for later)

Also, the website now has toggles for low performance mode and more

It is overwhelmingly hard to perform what should be the most basic tasks with an fnf mod

The modding documentation isn't even complete so idk what imports I can use

I've been sick for a while now, unfortunately. Accomplishing things has been pretty impossible since I've hardly been able to get out of bed

Even with that, though, I'm managing, and I hope yall are too

They fight too!!

When your freak is running low so you genuinely just swap characters