Game
Undertale LOST
1 year ago

There is a possibility I'll switch over to Godot once the demo is out and published since it's already got stuff I want, but even then I might find workarounds for gamemaker on the way, so... I'm debating.


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The return

Forwarding this form for everyone, hoping everyone votes on it fairly

https://docs.google.com/forms/d/e/1FAIpQLSchneknMRvpNG_2x5OwEc6q…

Apparently I've managed to pull off a brief "everything-block" because wdym this is the only thing I've created in the last 5 days

"You better not mess with my gang" ahh team

Anyways these three will be the most prominent in UT Lost and I wanted to draw them while I was away

I've been rewriting the intro section for a long time, and I think I'm finally satisfied with it.

It shouldn't be too long before I'm able to record the gameplay footage.

Happy new year everyone, I'm still extremely honored to still be here. Hoping that 2026 is even better

"And to think you'll only ever see the first one."

Yeah I know I haven't talked much about Undertale: Lost in a while

Why?

Because I'm completely remaking both the cutscene system and the map layout. It just wasn't optimal, plus the town section felt sloppy

Finally made the company logo look good It's still not perfect by any means, but it's a definite step up from the original