Game
Undertale LOST
2 years ago

There is a possibility I'll switch over to Godot once the demo is out and published since it's already got stuff I want, but even then I might find workarounds for gamemaker on the way, so... I'm debating.


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Alright so I need to give you all an update on some things, I would announce this in all of my game devlogs but oh well

I've typed and deleted 13 captions for this image idk what to say about it other than fnf

I've been rewriting the intro section for a long time, and I think I'm finally satisfied with it.

It shouldn't be too long before I'm able to record the gameplay footage.

Hi! I gotta show you all this really quick since I forgot to yesterday, sorry!

v

https://anonymousanarchy.neocities.org/Lost

More teasers (Kind of, it's just a render for later)

Also, the website now has toggles for low performance mode and more

It is overwhelmingly hard to perform what should be the most basic tasks with an fnf mod

The modding documentation isn't even complete so idk what imports I can use

I've been sick for a while now, unfortunately. Accomplishing things has been pretty impossible since I've hardly been able to get out of bed

Even with that, though, I'm managing, and I hope yall are too

When your freak is running low so you genuinely just swap characters

Separated the projects to a different page, there were too many to keep on the homepage. Each project will have it's own little theme when you click on it eventually, but for now only UT Lost and AA:TLF have anything

https://anonymousanarchy.neocities.org/Additional