Game
Undertale LOST
1 year ago

There is a possibility I'll switch over to Godot once the demo is out and published since it's already got stuff I want, but even then I might find workarounds for gamemaker on the way, so... I'm debating.


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Kinda forgot to share this a little while ago, my bad

https://anonymousanarchy.neocities.org/Jar-content

This is meant for the #GJRW25 video later on before the year ends, I'm posting mine a little early due to concerns regarding the amount of participants. Either way, be on the lookout for that to come out

Anyways, Merry Christmas

Alright so I need to give you all an update on some things, I would announce this in all of my game devlogs but oh well

"And to think you'll only ever see the first one."

More teasers (Kind of, it's just a render for later)

Also, the website now has toggles for low performance mode and more

I've typed and deleted 13 captions for this image idk what to say about it other than fnf

There's like 500 things that need changing on the game page, but that's just how the tumble weeds or something

Anyway, here's to a happy 10th anniversary to Undertale :)

They fight too!!

Apparently I've managed to pull off a brief "everything-block" because wdym this is the only thing I've created in the last 5 days

When your freak is running low so you genuinely just swap characters