1 year ago

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i beat her ass so hard

yeah. (also the attacks are actually fair im just stupid)

putting a design into action is harder than you could possibly think

(this is the doggo replacement)

attempted a style!

try not to redesign for the 46'th time challenge

how come my art is so inconsistent that at times i make PEAK and other times i make actual dog water,,, yeah.

im playing project spacetime the outertale game AND HOLY FUCKING SHIT ALPHYS IS SO ANNOYING SHE DOES HER STUPID BEAMS AND HER STUPID CIRCLES AND LIKE SOME ATTACKS ARE FINE BUT MOST ARE JUST HORRIBLY UNHUMANLY DESIGNED LIKE THE FUCKING GRID ONE HELP ME PLE

Short intro of us ๐Ÿ’•โœŒ๏ธ

We're an eletro duo based in Seoul ๐Ÿ‡ฐ๐Ÿ‡ท Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era ๐Ÿ’ฝ CD listenin ๐Ÿ“Ÿ beeper beepin ๐Ÿ’พ floppy disks floppin days ๐Ÿ˜Ž

Stream now! ๐ŸŽง

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUโ€ฆ

Path of Kami: The Evolution of the Lore

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.๐Ÿ›ก๐Ÿ—ก Bookmark pre-launch page๐Ÿ”–๐Ÿ”–๐Ÿ”–

https://www.kickstarter.com/projects/rdvindiegame/the-patagonianโ€ฆ

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)