
Next up
i beat her ass so hard
yeah. (also the attacks are actually fair im just stupid)
putting a design into action is harder than you could possibly think
(this is the doggo replacement)
attempted a style!
try not to redesign for the 46'th time challenge
how come my art is so inconsistent that at times i make PEAK and other times i make actual dog water,,, yeah.
im playing project spacetime the outertale game AND HOLY FUCKING SHIT ALPHYS IS SO ANNOYING SHE DOES HER STUPID BEAMS AND HER STUPID CIRCLES AND LIKE SOME ATTACKS ARE FINE BUT MOST ARE JUST HORRIBLY UNHUMANLY DESIGNED LIKE THE FUCKING GRID ONE HELP ME PLE
Short intro of us ๐โ๏ธ
We're an eletro duo based in Seoul ๐ฐ๐ท Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era ๐ฝ CD listenin ๐ beeper beepin ๐พ floppy disks floppin days ๐
Stream now! ๐ง
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUโฆ
Path of Kami: The Evolution of the Lore
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.๐ก๐ก Bookmark pre-launch page๐๐๐
https://www.kickstarter.com/projects/rdvindiegame/the-patagonianโฆ
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)











0 comments