Next up
I know I shared this a little while ago, but here's the eight new heroes of Creature Hunt. Each having an armor with beast-like features, and they'll even have powers emulating what beasts can do too!
These are the minibosses of Creature Quest, sure some have been recycled from Steel Maiden, but most are totally new. Yet they're programmed to function well in a topdown game, making for a somewhat fun challenge.
The elemental weapons for the heroes, much closer to what the original Levity Fleet cast had. However, these powers will help the player get through some tough battles far easier.
These are the tiles for the final area, and it's larger than what the first game had. I'll definitely try my best making this final area way better than the first one.
These are the main six villains in Super Saviors. Their names are Mongoose, Gevar The Hunter, Sgt Warhead, Golden Sultan, Centipede and Count Kraldavo. They'll also have simple powers, but won't get as much animation since they're boss battles.
A big change from the tiny sprites I usually draw, we finally have some pixel art for Steel Maiden. Might not be amazing, but still looks great anyway.
Long time no see. Finally got all the main levels done except for the final area, these sprites happen to be the gimmicks/enemies from the main 12 levels before the final area. Some were planned while others were last second ideas. Hope they'll be great.
Been a fat minute since I last updated this game, but I haven't forgotten it one bit. I finally got a logo made for this game, and it's lit. One that easily fits the cool factor of a superhero fighting game!
These are the six main heroes in Erratic Fable. Gallant, Hefty, Pounce, Falcon, Slate and Timber have strong weapons and great powers. They only have muted colors just so they'd stand out from the Levity Fleet cast, more will come soon.
Hey all, been a long time since I updated Levity Fleet, but I've returned to it. This time I gave small updates to LF4, the most recent game in the series, and I made sure the gimmicks would work decently. Not that it'd save the game much.











0 comments