This is more of a bulletin board of what was "accomplished"...
or whatever. You already understand what this is.
Basically:
Night 6 intro cutscene
Night 6 itself (characters, coding, events, etc., although still lacking the cool music) [somehow finished it in a day, no idea how, but it just happened]
Custom Night menu (base game variant)
Custom Night (base game variant)
Plushies (Custom Night awards)
Gallery menu (going to add some more stuff in there eventually)
Updated VA castings (just one position remaining!.. Not gonna lie, I'm considering taking the last role myself (because I can't find a fitting voice, let's see how it goes)
File size check (I was just curious)
Play-testing a few nights
Removed the cursor change (because it just kept breaking everything. Cool in theory, but terrible in practice. No more "pointing finger" icon to tell you that something is clickable
)
Custom Night menu rework (mainly how character AI values are adjusted. This also means that I have finally demolished the major issue of AIs breaking in the Custom Night!)
Much more stuff that I either forgot or being quiet about
All of that from just a few days off of GameJolt. Yes, the game is still growing. No, the game isn't close to release yet. No, I am not rushing the game (I don't want another repeat of CDH2's release).
That's all I wanted to shine the light on. I've done some other stuff besides CDH4 work when I was on break from GameJolt, and those will also be posted sometime later.
Hope you've all been doing well!
But as always: Take care, stay safe, God bless!
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