10 months ago

Thinking about adding a slow-motion effect when the player opens the weapon wheel, maybe throwing in a quick blur effect to spice things up.

What do you think? Does it add immersion or overcomplicate things? #gamedev




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New details added: floor decay, barricaded doors, soft flickering lights, and buzzing flies. Thoughts? #gamedev #horror

Updates:

- Made the horizontal hallways tighter.

- Added window rain animation and improved light flickering, both enhanced with 3D audio.

- Reduced the FOV and added a smooth camera adjustment based on the player’s facing direction.

#gamedev #horror

I think the environment is looking good now. Just need to add some decay variations to the doors and the floor. Thoughts? #gamedev #horror

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

That's literally “How to turn a light flicker into a flashbang.”

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Lightson-Hero to open today's slot on the calendar.

#AdventCalendar2025

Made a lot of changes to the art, resized all the assets so everything now uses the same PPU. What do you guys think of the new look? #gamedev #horror

Added wall noise, floor cracks, and a few other tweaks. Does the “After” feel more unsettling? #pixelart #horror

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @XHeheX to open today's slot on the calendar.

#AdventCalendar2025

How does the new decay tileset look? Any tweaks I should make? #gamdev #horror