Loading...
4
2 months ago

This afternoon, I created a battle theme that actually sounds remotely decent.


You heard it here folks. It's quite odd to think about to be honest, since I always struggle to coming up with music for months at a time. I think it's because I've always had trouble with the early stages of composing a song, as I had to start with absolutely nothing to go on. Once I got past the hurdle of creating a melody, creating the rest of the song became straight-forward.

I figured that a battle theme should keep the player on their toes, and I think I did a good job in that department whilst not sounding repetitive or ear grating.

The song is named: "Courage".



0 comments

Loading...

Next up

Finished up the player's base kit, along with other fundamental mechanics.

Made it so items could now be used in combat. It could be done through a command menu you can open by pressing LSHIFT or SELECT.

Just finished what would be the Overworld/Field theme for my game. Here, have a listen.

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Implemented the Camp Menu, along with the addition of Consumable Items

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

First official artwork for the protagonist of Remedy #Remedy #indiedev #indiegame #artwork

Here's a look of how the game will PROBABLY look on release. Of course, it's subject to change though.

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

I just began work onto implementing Companions into combat, along with other quality of life changes.