Game
Pre-live Countdown


6 years ago

This are some of the new features of the version 0.2.0(beta) hope you like it.

- Press escape button to go to menu settings

- Shape selector

- Shape size slider

- Exit button




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- Background change - More particle effects - New blur mode - New vignette mode - Better UI - Bugs fixed

Now when the time gets done, shows a transition and make bigger the logo image, you can put on a waiting scene when you've working behind the scenes.

This are some of the new features of the version 0.3.0(beta) hope you like it. - New UI menu - Shape names - Color name - Bugs fixed

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Shadow The Hedgehog X pixel art

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Explosive domino effect