Game
Pre-live Countdown


6 years ago

- Background change

- More particle effects

- New blur mode

- New vignette mode

- Better UI

- Bugs fixed




0 comments

Loading...

Next up

Now when the time gets done, shows a transition and make bigger the logo image, you can put on a waiting scene when you've working behind the scenes.

This are some of the new features of the version 0.3.0(beta) hope you like it. - New UI menu - Shape names - Color name - Bugs fixed

This are some of the new features of the version 0.2.0(beta) hope you like it. - Press escape button to go to menu settings - Shape selector - Shape size slider - Exit button

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

brung back my old oc plus a new one

...they don`t have names yet tho

Made my first ever animation.

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart