
this is a topdown engine I've been working on recently. It's very early in development and is missing a LOT of features I plan on using in a potential upcoming game.
Next up
sw2 npc test
sw3 isn't all it's cracked up to be
This is the current build of Team Fortress: Tower Defense.
Things to do: Npcs Demolish UI Battle Buddy UI (call for backup basically) Finish/Polish the current map.
I plan on pushing some updates to the game after the gamejam as well.
Roaring Knight: Crossover (Tentative Title)
[WIP 01]
u3d v5
FIVE NIGHTS AT FREDDY'S 2 - Toy Animatronics Vectors
Working on a TF2 styled tower defense game for BungerDev's D7 Gamejam. I plan on many features in game that take inspiration from TF2's mechanics, Such as the sentry deployment and different classes (bots).
New compiler is now out on TW Desktop as well as other things mentioned in this list.
You can update it directly from the Microsoft Store or the Apple App Store if you downloaded it from there.
mfw sky sends a sw3 download link











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