2 months ago

This is my idea for an enemy: Mr Clock!


Mr Clock was just living normally his life, but, suddenly, his hour got stuck. And now he needs your help.

Attacks:

1: There would be a clock at the bottom of the battle box, but then, it rings, and the sound would be visible and would do damage.

2: There would be a random hour over the battle box, but, the numbers would fall and the soul has to dodge them.

3: there would be the hour hands, and they start spinning.

Acts:

Check: Mr Clock - ATK _ DEF _ His hour got stuck.

Fix: You need to do this 2 times to spare him.

Ring: Result: Mr Clock makes a ringing sound.

Info: more damage.

Dialogue:

"Wow, it's late."

"What time is it?"

"The time doesn't wait."



5 comments

Loading...

Next up

! THE LAST STEALTHER !

So, you know that Chank is the leader of the Stealthers, right? But there is someone in this team who is much more experienced and older, the one who taught Chank everything. This is...

Sensei Enots!

(more in article)

Well, I think, I got as close as possible to what it should look like.

•Now healthbar is under enemy

•Garbo sprite by @GOOBYMON16

(Thanks for your suggestion!)

•Garbo's idle animation by @SteekGame (me)

•Garbo's CanMercy sprite by me (in pinned comment)

meet Ticks!

(although them doesn't want to get meet you)...

We are under attack!

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

a drawing I did because I was bored😪. But I love how it turned out.😊

Levels' maps.

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)