Next up
So close, yet so far from that chest! 😤 Nemo marks the spot and ventures deeper into the cave. Maybe the real treasure is the path we discover along the way.
Nemo's going all in at Granny Ollie's map stall! Trading gold for maps that slowly uncover the world. It's like opening a series of mini surprises – so satisfying!
Hey everyone! We've just polished up the in-game art assets for The Rabbit Chronicle — everything now looks sharper and more detailed. How do you like the improvements? Drop your feedback in the comments!
Sneak peek of what we've been obsessing over! After countless cups of coffee... Our new lighting system & ambient animations are live! Before vs Now — Can you spot the glow-up? Every scene now feels alive and magical.See you in the game!
Treasure Map Mode: Activated! In Moonlight Town, hunt maps by solving puzzles… or just buy one from a friendly NPC. Unlock an area → see treasure clues → grab instant rewards! Two paths, one mission: go find that sparkle
🐇 Rabbit Chronicle Prologue is done! 2h story + 7h exploration — Playtest coming this October!
Your rope, your rules! Tap Q to throw it — ZIP to new spots or PULL distant items closer. Nemo’s world just got a whole lot bigger!
I've edited out all the plot-related scenes from the video (as we haven't localized them yet), leaving only the combat, puzzle-solving, and exploration parts. How does it look?
#gamedev #RabbitChornicle #ARPG #WIP #indiegame #animal #rpg #Rabbit #story

















0 comments