Game
Nights at Baldi's Basics Learning Edition
4 months ago

This is the last devlog of the game


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I decided to give a little touch to the basic night, for example, now you can use the zesty bar, the oreo and the scissors at the same time, without having to complicate yourself by avoiding a character with their respective object and using them all at once, originally you were only going to use one thing, and if you stop using that thing you could use the thing, however, I decided to change that so that the player does not have difficulties taking out an object.

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The game was going to have 7 stars (replicating that of BBIN 1.5) however I decided to discard that and put 3 stars only, because I still haven't learned how to do it. (and if you click on that pink star you might get a secret) (I also made the scrolling faster, and changed the attack sounds of miss bloomie and spring foxy)

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Camping Night was recoded and with most of the mechanics updated, and I'm leaving Alice's counter visible (the purple one) so you know if it was set to 0 or not, because when I played Camping Night I never knew if it was set to 0, so I decided to leave her counter visible to avoid errors.

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The extras were updated and I never knew how to program the jumpscares in the extras, so I removed that option

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The call notes work perfectly (and by the way the voice actor is back, and he already has the 3rd call recorded, although there are still a few more missing, so I hope to patch the game in March with the calls made)

And finally, I will add a keyboard controls guide, because this game will use only keys, so I will add some guides so you know how to handle the game (and camping night)

I hope the game can be released by the end of February, because I always wanted to release its full version 1 year ago, so I hope you are looking forward to playing this game!!! See you in other news



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