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Sonic Mine Blast
1 day ago

This is the third zone, MountainsidePass. A single act zone between the Jungle & the factory. I gave it a orange tint to feel like sunset since I've seen the background's sky is so. This level is on mountain so the underground is rocky with soil of jungle




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This is the improvement on physics. Now Sonic slips down the slope instead of falling back.

Still there are some bugs, but the most annoying one was falling out of slopes when on low speed.

Can you guess what music is this?(hint: 1993 -USA)

And these were also some changes from 4 months ago which I forgot to mention. Bored and balance animations. in this older standalone there is a variable displayed on screen which indicates the variable which when reaches 60 Sonic gets bored.

I was trying to create a sound test...

Blaze OM figurine made by hand! Oh man, this is one of the most recent things I am proud of.

Shes

Real #outcomememories

Gamepad support added! It only uses D-pad to move so you should turn on analog or mode on your controller as I've shown in this vid.(sorry for bad audio)

START used for pause & SELECT for fullscreen. All of fire buttons and L1 used for jump & accept.

Press Start Screen is finished! A much needed improvement from the placeholder last build.

This will be used as a scrolling background in title screen.

I realized that I mistranslated this title, 'outskirt' used for outer part of a city, not lower part of a mountain; So it must be renamed to Mountainside Passage. Some say that it should be 'Pass' not 'Passage', I'm still researching on it. Maybe Pathway.

More exploration, more challenges! The Sonic Islands SAGE 2025 0.3.0 Update is now available to download!

https://youtu.be/mxEZVsj0iC0

This is the change on Title Screen. Like Sonic 3 or SonicCD, after pressing Start a small menu appears. Before I made this, after pressing start it straightly changed into Levels menu but I thought this may not be optimal, Though Sonic 1 was this way.