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36
4 months ago

This is what a good shooting mechanic looks like... Finally fixed

#Gamedev #Indiedev




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Added some falling leaves to the environment. What do you guys think? #gamedev

Doubled the player's speed after getting hit while reducing invincibility time from 4 seconds to 2. Thoughts? #gamedev

Now the player becomes invincible for about 4 seconds after getting hit. What do you guys think? #gamedev

This week's Fan Art Friday celebrates Baldi's Basics in Education and Learning! Accept the quest in your quest log to get started.

The player now gets a red vignette and slow-motion effect when hit, making damage feel more impactful. Thoughts? #gamedev

@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa before the quest ends on April 8 and you'll get Coins!

Added some trees outside the edge, but I have a lot of stuff to add next! Any suggestions? #gamedev

Still working on The Wave System... In the meantime, enjoy this chaos! #gamedev

Great news! 📢 @Aya_Games has joined Game Jolt!

They're the indie studio behind the haunting & atmospheric horror platformer Ayasa: Shadows of Silence.

Follow the development of Ayasa: Shadows of Silence at https://bit.ly/AYASAGAME

Last Updates:

- Made leaf particle movement random.

- Reduced the damage slow-motion effect.

- Added "Chromatic Aberration" and "Lens Distortion" post-processing effects when the player takes damage.

#gamedev