Game
UNDERTALE PEA GREEN

1 year ago

This isn't a dev log

Just a little ramble


Recently I got UNDERTALE and completed Neutral & Genocide so I could study them for this game. I've never done Genocide before so I thought it would be interesting to see how Toby made it so empty

It was amazing. Throughout the playthrough I really felt the consequences. The empty underground, the creepy music reminding you of your sins and the horrible game design purposefully slowing you down all adding up to make the Genocide route as hard as possible

(I also gave myself the extra challenge of no healing items - thanks for the bs, Undyne)

It made me start to worry about this fangame

I'm doing everything ENTIRELY on my own (because who else makes UT fangames on the GB) which is very draining as well as all my progress getting randomly deleted multiple times even though I saved it twice everytime to be sure (currently halfway through re-doing everything from the past dev log)

I'm also worried it's just not gonna be good enough - that it won't live up to UNDERTALE's standards. I write everything in the story as I go because whenever I try to write all 3 routes out it becomes tedious quickly, and I don't have any tool to write for split paths

The game is also getting compared to UTY a lot (and fair enough, they're both games about fallen children before Frisk) but it's just making the expectations part even more stressful

There's also a lot of ideas I have for the game that I have to cut out because I'm worried about sticking to the canon. For example, I wanted an area where you interact with Gaster and at the end he falls into the core. But we don't even know who Gaster is for sure, even if the waterfall man is heavily believed to be him

I just made this because I'm feeling unmotivated. No need to read too deep into it or anything

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UNDERTALE PEA GREEN DEV LOG :

About PEA GREEN

Gamepage: https://gamejolt.com/games/Undertale-Pea-Green/971624

(This dev log isn't structured the best and doesn't give much of the "about", so sorry in advance. Hopefully I get better with time)

UNDERTALE PEA GREEN DEV LOG 2:

Lunar Forest

Gamepage: https://gamejolt.com/games/Undertale-Pea-Green/971624

UNDERTALE PEA GREEN DEV LOG 1:

Beginnings

Gamepage: https://gamejolt.com/games/Undertale-Pea-Green/971624

We are under attack!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Family band complete!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Microsoft Windows XP Unprofessional (windows logo prototype)