This isn't a game update, this is just something that I kind of need to write & post for myself more than anything else.
P.S. As of now, this doesn't mean 3199's going anywhere yet, don't worry. Quite the contrary, I think.
Next up
More work on the intro cutscene. How do you like the lighting & trees? Would have more to show, but it turns out that in my hiatus, I've completely forgotten how to use Blender haha.
OK, little pep-talk to myself really helped, cause I was on FIRE this week! Among other things, I'm adding landmarks to the map and started work on a new model, the deer! (don't get attached lol)
Still working on that shed & basement, honestly those metal sheets are what's taking up the most time. Still have to texture everything, though...
Have to travel for work, so I'm not able to do too much this time. Made a bridge though! Still scary, in a pinch...
Sorry I'm late this week, work's been getting more intense lately. Anyway, here's some baby dolls in a giant egg! ... I swear this will make sense in the context of the game.
I'm so slow with this game... I got around to programming some of the "scares" in the game. You know when you shine a flashlight in an animal's eyes and this happens?
Sorry for the late update! Only working on small things in a lot of places - not much to show off all at once. I did start wrapping up the main shed though - needed to find the right "rusty metal" texture to tie it all together.
Sorry for the lack of updates, I think it's safe to say the last month has been a bit...stressful for everyone. Rest assured, I'm still working hard to finish 3199 - hopefully by the end of 2024. In the meantime, let's go check in on Bambi - ooooohhh...
So...it's been a while, huh? I think I'm starting to get my mojo back, and I plan to start updating this game again, maybe on a bi-weekly basis this time. To show that I mean it this time, I've started work on the opening cutscene!
It's still very early in development, but I've been working on the shed the player will be visiting in the game, with a creepy basement/laboratory.
Modelling takes way too much time for me...
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